Monday, 17 October 2011

Technology; Cinemas Benefactor


Technology; Cinemas Benefactor
Behind every great movie, another tale can be told, the tale of the studios. Although it may not be as cinematographically riveting or story depth rich, it does however provide a vivid outlook, to appreciate the history and changes that have subsequently resulted in the film industry that we have come to know and love. From the beginning of film, when black and white people, often dressed in ridiculous outfits, seemingly bounced around on the screen the industry was dominated by the big five’ studios, actors were superficially owned by their respective studios, effects only went as far as cutting and pasting film and the proposition of filming outdoors was unheard of, and frowned upon. Now, in a flourishing abundance of freelance and major studios, actors are free to decide upon their own roles, effects can take the audience to another planet or to an apocalyptic earth and we can appreciate it in full high definition on our flat screen televisions, after an unfathomably short 2 minuet download from iTunes. This miraculous change has occurred over a mere 80 years, an inconsequential spec in comparison to humans long process of civilization. 
From ‘The invention of photography in 1862 [which] launched a series of discoveries that made film possible’ to 1893 when Thomas Edison’s assistant, WKL Dickson developed a camera that made 35 mm films’(Bordwell & Thompson, 2010), It is indubitable that the film industry relies solely on the technologies that are used to produce it. ‘Yet when it comes to embracing new technologies the industry has always been decidedly unimaginative’ (Sanghera, 2000, p.18). Although a visit to a modern cinema may entail High definition, indistinguishable graphics entwined within reality to construct epic plots, the industry has seemingly struggled to grasp the benefits that new technologies provide. ‘Every significant technological advance...from the introduction of colour in the 1930’s to the emergence of widescreen film in the 1950’s has been met with derision and cynicism’(Sanghera, 2000, p.18). Each advancement, over cinemas relatively short history, has been resisted and often mocked, with cinema entrepreneur, Harry Warner claiming ‘who the hell wants to hear actors talk?’. However, with just a quick glance at the cinemas of today it is evident that the changes were ultimately deemed for the greater good, and Hollywood had ‘turned them to it’s advantage [like] television in the fifties and home video in the seventies’ (Smith, 2000 p. 2). 


What must be appreciated is how technology has played a crucial role in the development of the modern method of filming, distribution and viewing. The internet, software, copyright laws, advancements in hardware and synchronization between hardware and software has allowed for an increasingly streamlined and simplified film appreciation process. With new technology in abundance now more than ever and the symptoms of a new shift in the industry have become apparent. With reducing costs, streamlining the pre and post production process and allowing for easier access to the audience in mind, ‘the industry is starting to embrace electronic cinema, also known as digital cinema’ 
With digital cinema at our doorstep, studios are preparing for the massive ramifications that will ripple through the industry. With 19 of the 20 highest grossing films produced in America already using Digital in 1999, according to China Daily (1999, p. 9), Gavin. S (2000, p. 2) claims that by 2000, four of the seven major hollywood studios had embraced the new technology. However, what will these ramifications entail, and how will the benefits of the new technology effect the industry. According to New Straits Times (2001, p. 12), producers today are incorporating advanced technology within the film making process as a whole to make the experience quicker and easier. The transition to digital by some producers has been approached as a blessing, as the implication of implementing digital bypasses the arduous process of copying film, with US producer, Adam Green stating ‘It was a nightmare to make changes over the shot, and put up with making many copies of the film which eventually meant losing quality over time’ (Film Industry Changes with Technology, 2001 p. 12). Now, ‘with digital technology, there is no lack of quality, because all data will be transferred in digital format rather than analogue’(film industry changes). Subsequently, as New Straits Times (2001, p. 12) sates, what would have taken days to edit prior to the new technology can now take as little as half the time. Furthermore, the cost of film, of which previously stood at $2 billion America wide, according to Financial Times (2000, p. 18), will be reduced severely. ‘The technology will mean that the cost of making copies of films, distributing and storing them will be cut drastically’ (Sanghera, 2000, p.18), as the hundreds of reels of film that were crucial to production are now no longer necessary. 


Although digital cinema can cut costs and time, cynicism has remained, and for justified reasons. As digital technology will ‘eventually give way to “Digital Virtual Studios” which requires no physical assets such as props’ (Technology to change Film Trade, 1999 p. 9) studio employees are unnerved by the inevitable layoffs that will result from digital implementation. According to China Daily (1999, p. 9) the future of the digital film industry will introduce ‘Digital artists’, of whom will replace the traditional set casts, such as set designers and costume managers. Digital artists will still be required to be artistically skilled, however computer excellence will be a predominant prerequisite that traditional cast workers will not be able to compete with. This overwhelming downfall may spell the loss of thousands of jobs. 
Conclusively, Digital cinema is a revolution, just as photography was in the 1800’s, however studios have a heavfty decision on their hands. Just as sound and colour become inevitable aspects of cinema immediately after the technology was available, digital will undoubtedly be the future. However the cost of implementation will be cause for delay. According to (Sanghera, 2000, p.18) the remarkable saving will be initially be offset by the cost of installing the new technologies. The inventory list of new cameras, software, hardware and projectors will be accompanied by a substantial monetary number. Slowly the digital technology will invade, and those who resist will either be forced to surrender of suffer the fate of becoming obsolete. 
Bordwell, D & Thompson, K 2010, ‘Film Art an Introduction’, McGraw-Hill International, New York.
Sanghera, S. 2000, ‘E-movies are ready to roll: TECHNOLOGY FILM INDUSTRY: Cinema is on the brink of a digital revolution, writes Sathnam Sanghera, Financial Times, United Kingdom, London (UK).
Smith, G. 2000, ‘"Letter from the editor: Before the revolution"Film Comment, vol. 36, no. 5, pp. 2-2. 
I-Mei, L. 2001, ‘Film industry changes with technology, New Strait Times, Malaysia, Kuala Lumpur.
Technology to change film trade 1999, China Daily, New York, N.Y.

Thursday, 6 October 2011

Research for Essay...

This link has some information about the future of the film industry in the digital era. It talks about how movies are no more and digital distribution is the was of the future.

Smith, G. 2000, "Letter from the editor: Before the revolution", Film Comment, vol. 36, no. 5, pp. 2-2.


Here is some information about making the film making process a more fluent, faster and easier process with the introduction of more advanced technology in the pre and post production stages. 


I-Mei, L. 2001, Film industry changes with technology, Malaysia, Kuala Lumpur.


This is an article about how filmmakers wish to really incorporate new technologies in digital effects into their films.


Technology to change film trade 1999, , China, New York, N.Y.


This is an article about how the film industry has always been hesitant toward new technologies such as colour etc. It says how they have resisted at first, but then ultimately given into the inevitable.


Sanghera, S. 2000, E-movies are ready to roll: TECHNOLOGY FILM INDUSTRY: Cinema is on the brink of a digital revolution, writes Sathnam Sanghera, United Kingdom, London (UK).


Here is an article that really exposes the effects that online distribution will have on the film industry.


Cunningham, S., Silver, J. & McDonnell, J. 2010, "Rates of change: online distribution as disruptive technology in the film industry", Media international Australia incorporating culture and policy, vol. 136, no. 1329-878.

Wednesday, 21 September 2011

ISP - Democracy or Dictatorship?


Week 9; Post 2

Before I begin my exploration into the new ISP filtering system of Australia, This, I found interesting;

What is Barak Obama up to today? Can you send him a message about the importance of freedom on the internet?

             Amazingly, after finding the Whitehouse website, It is possible to contact the whitehouse directly. According to the Site <http://www.whitehouse.gov/> Yesterday President Obama met with World Leaders at the UN general Assembly. Contacting the Whitehouse directly is pretty simple. Simply fill in some of your details and you have added your thoughts to the government. 

What are the Australian Government's plans to censor the internet (the so-called "Clean Feed")?
ISP Filtering is the governments attempt at blocking certain content for viewing on the internet. According to the governments site "The government has announced that it will introduce legislative amendments to require all ISPs in Australia to use ISP-level filtering to block overseas hosted Refused Classification (RC) material on the Australian Communications and Media Authority (ACMA) RC Content list." (Internet Service Provider (ISP) Filtering 2011) According to the government, Refused Classification (RC) includes, but is not limited to child sexual abuse imagery, bestiality, sexual violence, detailed instruction in crime, violence or drug use and/or material that advocates the doing of a terrorist act. 






Due to the overwhelming fact that the ISP Filtering is based soley on the results of the classification of certain sites, the minister of broadband in Australia is undertaking the task of reviewing the criteria. Until that time, the filtering system will not be put into place. However, After looking through other, more opinional sites throughout the internet, it is evident that the ISP system is not in the good books for a lot of people. Whirlpool provided a list as to why; "Blacklisted sites are kept secret from the Australian public; Any blacklist would need to be distributed to all ISPs in Australia, and will provide anyone a concentrated list of the 'worst of the worst' web pages when leaked; It introduces delay and declined performance in internet traffic; It will increase the cost of broadband; Filtering products incorrectly block legitimate traffic" (Clean Feed, 2011) to name a few. Another problem in the eyes of majority of the Australian public concerned with the ISP filtering system, is what options will website owners have if they feel that there site was inappropriately place on the RC list. To this the government simply, and pathetically, writes "The Minister for Broadband, Communications and the Digital Economy announced on 9 July 2010 a comprehensive suite of transparency and accountability measures that will accompany the introduction of ISP filtering." (ISP Filtering - frequently asked questions, 2011) Seemingly, at the end of the day, the argument, irrespective of technological or legal reasons comes down to this "Australia is supposed to be a liberal democracy where adults have the freedom to say and read what they want, not just what the Government decides is 'appropriate' for them." (Taylor, 2008) The new system shows strong traits of a dictatorship style government, with Electronic Frontiers Australia even foregrounding the similarities between the new system, and previously implemented filtering systems in China, North Korea and Burma. Overall, this debate, as is shown by the date on the document for the Electronic Frontiers Australia page, has been continued for years. How will the system ultimately be put into place? who knows, However from what I can see, the government better watch their step, because one wrong move could spell the end of the minister of broad bands career. 

Internet Service Provider (ISP) Filtering, 2011, viewed 21 September 2011, <http://www.dbcde.gov.au/funding_and_programs/cybersafety_plan/internet_service_provider_isp_filtering>

Clean Feed, 2011, viewed 21 September 2011, <http://whirlpool.net.au/wiki/cleanfeed>
Taylor, G 2008, Media release - EFA Attaks Clean-Feed Proposal, viewed 21 September 2011, <http://www.efa.org.au/2008/01/02/media-release-efa-attacks-clean-feed-proposal/>

Monday, 19 September 2011

Beginning of Essay Preparation

This is the beginning of the construction of my Essay scaffolding;
My chosen topic;

"How is New communication technology impacting screen narratives in terms of production, distribution, story length and structure and emotional content, what options are emerging that point to the kinds of narratives we will see in the future."

INTRODUCTION;


Brief history of the film industry, how it advanced from the basic technology.
How technology slowly advanced to allow filmmakers more technical and creative possibilities;


  • Blue screen
  • Advanced editing
  • layover effects
  • animation and animated text effects
Detail how technology has advanced even further, reference a few movies that use advanced new technology, such as Transformers using CGI for the robots and explosions.


BODY;

What possibilities are available for production today, include;

  • cameras (digital vs analog)
  • advanced super computers, faster, smaller, networked
  • networks allow for faster communication and transfer of files on set, as does mobile phones and their features, such as email and sms on the go, this makes the filmmaking process more streamlined and efficient 
  • advanced editing suites
  • CGI and sound effects
  • new advancements in the industry technologically 
Proceed to explore how filmmakers feel about these advancements, quote famous (infamous, not known) filmmakers. What they see as benefits and drawbacks.
How do these features effect story content and length, include;
  • more engaging effects, using CGI, allow for more enthused audiences that can sit and watch for longer
  • SCI-FI movies that include whole other worlds and effects are now made with relative ease
  • the film ballgame has become more competitive with the low cost of advanced effects, thus the stories are becoming more ingenious.
  • continue with this exploration through research
  • How distribution can mean people are able to stop and start the movie with ease. thus longer movies are possible
progress to explore new distribution channels, such as Foxtel and Austar's movie channels and the internet and its many portals to movies, include
  • paid sites - iTunes & PS Network
  • You-tube
  • Foxtel's Box Office
  • Blogs
  • Pirated Movies
Proceed to explore how the internet has benefits to the film industry.
How the internet will destroy the DVD rental industry.
Explain why...

CONCLUSION;
How new technology has effected the industry...




Thursday, 15 September 2011

Audio-Visual Production

Week 8; Post 2

Finally, the finished product,



Due to my illness at the beginning of the project, I was absent from forming groups. As a result of this I was formed into a group at the tutorial of week 7. However, after discussing our ideas and making a quick plan to execute the following week, two of the three other group members were absent when we had planned to film. In an unexpected turn of events I, and the remaining group member (Bryan) was put into a group with two others that had missed the previous two weeks. Ultimately we quickly filmed the project and had it finalised. As we began progression we hit an obstacle early. The phone that we had dedicated to filming the project went flat of battery, however, thanks to the ever increasing market share of Apple's iPhone 4 we were not in short supply. We then continued to film the remainder of the project. When we were ready to upload the project to my laptop that I had brought in, loaded with iMovie, we had some trouble transferring the footage. After restarting the computer and the phone, it decided to connect, and we were making progress once more. another problem that we hit, which was more annoying than obstructive, was iMovie being glitchy. This was predominantly due to my HDD being overloaded with excess data, slowing the machine right down. To overcome this I simply deleted some unnecessary files, of which barely made a difference, and just coped with the slow system. Fortunately, I was able to provide charger for the battery for the laptop before it too went flat. Once the editing was complete, I simply used an 'in-app-link' that allowed iMovie to upload the project straight to you tube, however this is where we hit another hurdle. I had forgotten my password, as I had not been required to sign in for years. After some futile attempts at logging in, I eventually came to the decision to just create a whole new account, it simply required a new user name and email address. An unexpected message appeared at the conclusion of the upload from youtube, warning us of a potential copyright infringement. Youtube stated that some elements of the project, the sound recording, may belong to Kontor New Media. Through some light research I discovered that this entity has been responsible for thousands of copyright infringement claims in the past, some for videos only containing natural background sounds from the cameras microphone. Through the forums it is evident that they are a large online media company that provides background sounds ideal for movies and songs. I was unable to find what content they had claimed on, however I believe that apple's iLife package purchases sound effects from the company. Although I was greeted with this copyright message, youtube informed me that the film will still be available for public viewing, however it may be banned from some countries. Just when I thought the process was complete it seemed that youtube was having difficulties recognising that my video had been uploaded. After eating hours for the video to appear in the search results, the only method for finding the video that is available to embed it in a blog, it still did not appear. After searching the forums and trying another upload, I discovered that youtube simply did not update their search database for days sometimes. Now it was a waiting game. Finally, after two days, the video showed up in the search results.

Wednesday, 14 September 2011

Free, Open Source and Commercial Software


Week 8; Post 1
As one would have usually expected, when downloading free or open source software, of any kind, from an unknown source on the world wide web, there were risks. With each download you were potentially vulnerable to a wild concoction of viruses, flaws and privacy risks. Although it may not have been on your last download, it could’ve certainly be on your next one. However, as we progress into the future it has become apparent that many websites and developers have dedicated resources to providing only legitimate software. Websites such as ‘SourceForge’ provide “leading resource[s] for open source software development and distribution. With the tools we provide, 2.7 million developers create powerful software in over 260,000 projects. Our popular directory connects more than 46 million consumers with these open source projects and serves more than 2,000,000 downloads a day. SourceForge is where open source happens.” (SourceForge, 2011).



 Furthermore, source forge actually offers a range of comprehensive developer tools to developers online, so as to provide services to complete, start or even progress on software projects. This means that developing is more appealing to developers, thus the applications they build are of a higher standard. SourceForge “provide the best tools to help creative people build innovative software and [their] platform is how they share it with a global audience searching for easy software solutions.” (SourceForge, 2011). This then begs the question, How does a feature like this help developers, and what is the distinction between open source and commercial software. Yes, the open source and free software may contain a few banners, maybe a GIFF playing in the background, and the buttons and links don’t look as ‘fancy’, however the main difference is how fast we as consumers get upgraded products. An interesting point detailed by Unisys World is the difference between a major upgrade for a commercial and open source product. If a major multi-language software company was to contemplate a change in one of their products, “First you would have to ask your manager for permission to hire some programmers who understood these six languages. Then you would have to do the actual recruiting, set up offices in different countries and coordinate the work...But consider the open source mode. The creator ...[would] not have to go out and find programmers. He merely published the code, and they found him. All he had to do was integrate their changes into the code base.” (Oualline 2000, p. 12)
In conclusion, although with free and open source software you are missing out on that professional sheik feel, with light grey buttons, and vaguely reflective, glass like backdrops, that commercial developers slug you hundreds of dollars for, with this software you get the ingenuity of all those hundreds-of-thousands of rogue developers out there, where it is getting upgraded everyday, and where the sky is the limit. 
SourceForge, 2011, viewed 14th September 2011, <http://sourceforge.net/>
Oualline, S. 2000, "Free vs. commercial software", Unisys World, vol. 21, no. 5, pp. 12-12.

Monday, 12 September 2011

Production Progress


Week 7; Post 2
This week, due to sickness and absentees last week our group was formed and the ideas began to roll out. I am in a group with three others. This week we decided what we were going to film, how we were going to film it and what we should edit it on afterwards. The first problem we hit was deciding on what our idea should be, however we ultimately decided on an idea that would be simple to film, around the campus. It would be focusing on interactions, with nature, people, animals and technology. The protagonist would simply walk around, smell the flowers, talk to friends, feed the birds, and look on Facebook. A problem that we did have was coming up with what we should use to film the project. We could have used a handy cam, however that seems too professional, especially when our idea revolves around everyday life. Alternatively we had the choice of one of two options, the HD video camera that is a feature of the iPhone 4, or the video camera of one of the other group members DSLR camera. It was decided that it is most likely that we would use the DSLR camera, however we would make the final decision on the day. We did not make a decision on the editing software that we would use, however due to the fact that there are Macintosh computers in the computer lab that we work in, it is most likely we will use iMovie. It is most likely we will not use Final Cut, predominantly due to how complicated it is, and it does not suit the project, as it is only 30 seconds to a minute long.